Sunday, July 18, 2010

It was a blur

     It was a blur is an exhibit hosted and curated by Radio Signals.  She made available her own land for this event and invited artists are encouraged to sell their work commission free.  The idea was to create a dreamlike memory where each work uses the same texture and setting.  There are a wide range of artists with different backgrounds who all fit together well.  I really liked Surrealia Anatine and Sienia Trevellion's creations, but everything is great.   Always liked Jojoruno Runos work like this one from last year Pervy room
Here is the location of the show   http://slurl.com/secondlife/Mirror/130/134/26


   
And below is Radio's write up about her show.

Do you remember? It went by so fast. It's fuzzy. Hard to pin down. 

You will find items (free and for sale) scattered around the floor about the sculptures. These are items created by our artists to help you blur with the environment. As a viewer of the art you are a participant of the art. You are the art itself. There are also poses, animations, sounds, and machinima to aid in your participation and full realization of the works. This is not a static artwork but rather a 4 week experience, after which it will only have been a blur.

I encourage you to explore, imagine, read, blend in, and blur.  To be a native in this strange land, to take photographs and create derivative works out of the art available for your blogs and walls.

-Radio Signals


July 16, 6pm SLT until August 16.

Participating Artists:
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Allegory Malaprop
Apatia Hammerer
Bryn Oh
Daelia Dollinger
Jojorunoo Runo
Juliette Westerburg
Lyndyn Tzara
Miel Nirvana
Moo Money
Note Buaku
OMGWTF Barbecue
Radio Signals
Redd Columbia
Riki Yifu
Sanura Sakai
Selavy Oh
Serj Enoch
Sienia Trevellion
Stoic Ixchel
Surrealia Anatine
Vintage McMillain
And others.
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To experience this artwork as intended you do not need the highest graphic settings or special windlight settings. Only a few things are necessary:

-A draw distance over 256
-Basic shaders enabled.
-Make sure particles are on. Some of the work here uses particles for it's full effect.

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