wow. Bryn, i feel like i want to send you some flowers, or cake. thank you for the very generous words.
i'm not sure about the narrative part, i never had a good sense of that. but i will say that collaborating with Cutea has been delicious fun, so maybe there's an implicit narrative around the extraordinary friendship that developed along the way.
i want to put in a good word for Steveke Wulluf, another friend who invited us in to mess up the Spencer Museum sim, and has graciously tolerated (encouraged, even!) our stay there. we are grateful.
Thanks for the positive words! I also want to thank the Spencer Museum of Art (where I work RL) for having the trust and breadth of vision to run with our instincts in giving the island over to blotto and Cutea for an extended period -- it continues to be a great collaboration. A toast to Petrovsky [clink].
that benelliperson said…
I waited a bit so i didn't have to struggle with language so much (happens all the time) and could keep it short (doens't happen all the time). So because blotto and steveke already said all that needs to be said, i can now just nod happily and say "wow!no you!" to blotto and "wow! yay you!" to steveke and "wow! thank you!" to you, bryn.
Congratulations to all three of you. And it is very encouraging to see that the University of Kansas is such a forward thinking institution... with great taste to boot.
Anonymous said…
i am not sure aboutDiablo 3 itemsthe narrative portion, i actually didn't have a superb a feeling of in which. but i will certainly state that working together along with Cutea has become tasty fun, so maybe there exists a implied narrative across the amazing friendly relationshipDiablo 3 Gold kaufen of which designed on the way.
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i'm not sure about the narrative part, i never had a good sense of that. but i will say that collaborating with Cutea has been delicious fun, so maybe there's an implicit narrative around the extraordinary friendship that developed along the way.
i want to put in a good word for Steveke Wulluf, another friend who invited us in to mess up the Spencer Museum sim, and has graciously tolerated (encouraged, even!) our stay there. we are grateful.