|
Umbrella Girl |
|
The Gathering |
On December 1st I will be opening a new artwork called "The Gathering" on my region
Immersiva.
|
An evening walk |
|
projector room |
The work uses a variety of lighting techniques and material shaders so you will need to follow the directions at the very start. Essentially, like in most of my recent creations, you will need to put on advanced lighting with shadows with projectors (sun/moon + projectors). Materials essentially can be seen in the topmost image which is a rainy room. The "wet" or shiny reflections over the floor and mannequins are created by using layers of textures (diffuse, normals and specular) to create a more textured reactive surface. Another thing you really should do is accept an invite to allow "Bryn Oh's experience". An experience or experience tools are fairly new for builders and they let you combine a bunch of things that would normally require people to "accept" an interaction to only need to accept at the very beginning. So for example if you went into a room and I wanted to make your camera move to a painting on a wall, then you would have to accept a dialogue box asking for me to take control of your camera. You would say ok sure you can take control this time, and then your camera would move to the painting. Then if you walked down the hall a bit more I might ask to control your camera again.. and again you
would have to accept and so on over and over down the hallway with each painting. With an experience you essentially give permission at the very start to always accept without needing to be asked repeatedly. Those dialogue boxes break the immersion in a work so experiences are great for removing those unfortunate barriers to becoming immersed in a virtual narrative or environment.
Comments