Coo Coo Bird
About a month ago, in a fit of insanity, I offered to build a sim for what seems to now be a questionable University. I don't want to get too deep into this, but after completing the sim in two weeks for a landowner whom I have come to suspect is mentally unstable, I was banned from the sim. Naturally I demanded my work returned and when he refused I contacted the Lindens to see if this was not in fact theft. The Lindens I spoke to surprised me by not wanting to get involved and as a result I solved the problem by giving friends mod rights to my work and having them go into the sim to delete my creations commando style. The artists who he later contacted to make the sim for him have also since fallen out and left. I imagine in the future there will be virtual world psychology experts who can explain this odd behaviour. Perhaps its a form of bullying or a mistaken sense of power. Anyway, this is a portion of the sim which I happened to film on the day it was deleted. It had a very short life and below is what the sim looked like before hand. Personally I believe a University should showcase the potential of virtual worlds rather than mimic their real life campus. I think the version I created would have captured the imagination of many more people than what we see below. Seriously, we don't need offices with desks in virtual worlds. Nobody will sit at them. And students who see a representation of their own school will merely say "Hey that is kind of cool, its a bit like my school." There is, in my opinion, no lasting value to recreating a first life location beyond the technical feat. There is no jarring of the mind nor any engagement of ones imagination. Perhaps there are some exceptions but I can't really think of any right now. Go have a look at Selavy Oh's work at IBM 3, it's a virtual space that is interesting to be in.