New terms of service aka kiss me you giant bomb
There has been quite a bit of discussion within the community about the wording of the new terms of
service that we each had to accept in order to use Second Life. Below is the main culprit which the Devil himself would be jealous of when making a deal for your soul. I mean wow that is thorough.
“Except as otherwise described in any Additional Terms (such as a
contest’s official rules) which will govern the submission of your User
Content, you hereby grant to Linden Lab, and you agree to grant to
Linden Lab, the non-exclusive, unrestricted, unconditional, unlimited,
worldwide, irrevocable, perpetual, and cost-free right and license to
use, copy, record, distribute, reproduce, disclose, sell, re-sell,
sublicense (through multiple levels), modify, display, publicly
perform, transmit, publish, broadcast, translate, make derivative works
of, and otherwise exploit in any manner whatsoever, all or any portion
of your User Content (and derivative works thereof), for any purpose
whatsoever in all formats, on or through any media, software, formula,
or medium now known or hereafter developed, and with any technology or
devices now known or hereafter developed, and to advertise, market, and
promote the same. You agree that the license includes the right to copy,
analyze and use any of your Content as Linden Lab may deem necessary or
desirable for purposes of debugging, testing, or providing support or
development services in connection with the Service and future
improvements to the Service. The license granted in this Section 2.3 is
referred to as the “Service Content License.”
So there is really no doubt that Linden Lab could screw over content creators should they wish to. The wording is quite alarming to put it mildly. And though I honestly believe they have no intention to, I have still signed petitions to roll back the TOS. You see at this point it all comes down to our faith in the morality of the large business entity named Linden Labs. Oh about three years ago or so I knew a variety of Linden lab employees and sometimes bumped into them in world as well. Some were cool and some were incredibly nerdy but all exuded a genuine passion for our virtual world. But those days are long over and now, to me, they have become faceless as I don't think I even know a single Linden today. So once you become faceless you can't ask us to just trust you anymore. I could upload my greatest and most precious work tonight and by tomorrow morning Linden Lab could be selling it not only in Second Life but also over any online market where people buy 3D content. I don't believe they would do that as the worldwide content creators community would go a bit nutty and Second Life would likely not get another content creator who respected themself to log in. Their reputation would be destroyed and Second Life would grow tired and die. I am sure they already know this. They must.
So is it blowing over? Well in the petition I signed it seems Madpea might leave as a result of these new terms. One of my patrons has decided to go over to Kitely and offered me land there to move. A friend of mine says Tuna Oddfellow, the man who has run the Oddball for several years, is leaving on principle. You know a few years back IBM was deep into Second Life with hundreds of regions. They didn't much like the TOS of the time and then struck some kind of deal to have a hidden IBM group of regions which was kind of apart from the rest of the grid. But can you imagine IBM creating new technologies or concepts in the virtual space only to have them appropriated by another company? By willingly signing something allowing this? They would never do that and that's why they are essentially gone or inactive.
Personally I think they have no intention of doing the worst case scenarios. So for example game quality models are extremely efficient and well crafted. I don't mean this in a bad way but the majority of Second Life mesh content is done by amateurs who are not concerned with game quality modelling. The fear of Linden Labs selling our content outside of SL is unlikely because game makers would never purchase the models we make as they likely would not be efficient enough for game use. So then who would they potentially sell it to? It would have to be sold to second life residents which would cause an immediate exodus of content creators, or they could be used for Linden Labs new products (games) outside SL.. namely their own games.. but then same problem. I mean you wouldn't make a game using a mishmash of models culled from Second Life.. they would just make their own efficient models. That conspiracy theory was one suggested to me and it just doesn't really make sense. Far more work to do that then just hire people to make game models that work immediately and designed specifically for the games. I can't see them alienating their own community this way as they rely on the content creators.
There are lawsuits and then there are monster lawsuits. I expect the lawyers for Linden Labs are trying to create an impenetrable form of protectionism for their products. Somebody brings in Disney content? content from the new Grand Theft Auto? There is no trial or delay.. they delete the account and remove the content immediately and there is no messing around with appeals and so on. With the population of millions in Second Life imagine how many Abuse reports are being written right now as we sit here that they have to read and deal with? How many want a rollback for their land or claim someone stole their idea? That is just one scenario that popped in my head but just imagine how many others there can be which could require time and resources to deal with.
Today I read about an elderly lady who rented her home to a man for a few months while she was on vacation. He proceeded to declare her home an embassy for something or other. That obviously wouldn't work now would it? Well he lived there for two years before they finally could evict him. I mean how is that even possible? It is stupid. But then that is the legal system. A vast meandering bowl of spagetti. Linden Labs need not be hamstrung by any such irrational silliness such as that, the potential for misuse is still alarming of course, but I am hopeful that the new TOS is more related to legal protectionism than something so short sighted as stealing our content. I should mention though that I am hopelessly naive on occasion.
The only other thing I can think of is if they were planning on closing down second life and selling it. I imagine, theoretically, they could sell it for more if they owned the entire thing from code to content. A new owner would have the freedom to make drastic changes if they had to, but perhaps without that new TOS they could be wary of being handcuffed. I don't really know though, just trying to imagine reasons for it. For example perhaps the marketing department says they are having a hard time promoting second life because in any image they take they might have to get permission from hundreds of content creators to use that simple picture. From the tree maker, the numerous clothing designers, the eyes and hair and so on. Maybe some of these content creators have left sl and they wait endlessly to get permission. If they own everything then they can market their product without any delays in getting permissions.
service that we each had to accept in order to use Second Life. Below is the main culprit which the Devil himself would be jealous of when making a deal for your soul. I mean wow that is thorough.
"I love you giant bomb.. never betray me" "Yeah.. well.. about that.." |
So there is really no doubt that Linden Lab could screw over content creators should they wish to. The wording is quite alarming to put it mildly. And though I honestly believe they have no intention to, I have still signed petitions to roll back the TOS. You see at this point it all comes down to our faith in the morality of the large business entity named Linden Labs. Oh about three years ago or so I knew a variety of Linden lab employees and sometimes bumped into them in world as well. Some were cool and some were incredibly nerdy but all exuded a genuine passion for our virtual world. But those days are long over and now, to me, they have become faceless as I don't think I even know a single Linden today. So once you become faceless you can't ask us to just trust you anymore. I could upload my greatest and most precious work tonight and by tomorrow morning Linden Lab could be selling it not only in Second Life but also over any online market where people buy 3D content. I don't believe they would do that as the worldwide content creators community would go a bit nutty and Second Life would likely not get another content creator who respected themself to log in. Their reputation would be destroyed and Second Life would grow tired and die. I am sure they already know this. They must.
So is it blowing over? Well in the petition I signed it seems Madpea might leave as a result of these new terms. One of my patrons has decided to go over to Kitely and offered me land there to move. A friend of mine says Tuna Oddfellow, the man who has run the Oddball for several years, is leaving on principle. You know a few years back IBM was deep into Second Life with hundreds of regions. They didn't much like the TOS of the time and then struck some kind of deal to have a hidden IBM group of regions which was kind of apart from the rest of the grid. But can you imagine IBM creating new technologies or concepts in the virtual space only to have them appropriated by another company? By willingly signing something allowing this? They would never do that and that's why they are essentially gone or inactive.
Personally I think they have no intention of doing the worst case scenarios. So for example game quality models are extremely efficient and well crafted. I don't mean this in a bad way but the majority of Second Life mesh content is done by amateurs who are not concerned with game quality modelling. The fear of Linden Labs selling our content outside of SL is unlikely because game makers would never purchase the models we make as they likely would not be efficient enough for game use. So then who would they potentially sell it to? It would have to be sold to second life residents which would cause an immediate exodus of content creators, or they could be used for Linden Labs new products (games) outside SL.. namely their own games.. but then same problem. I mean you wouldn't make a game using a mishmash of models culled from Second Life.. they would just make their own efficient models. That conspiracy theory was one suggested to me and it just doesn't really make sense. Far more work to do that then just hire people to make game models that work immediately and designed specifically for the games. I can't see them alienating their own community this way as they rely on the content creators.
So why then?
There are lawsuits and then there are monster lawsuits. I expect the lawyers for Linden Labs are trying to create an impenetrable form of protectionism for their products. Somebody brings in Disney content? content from the new Grand Theft Auto? There is no trial or delay.. they delete the account and remove the content immediately and there is no messing around with appeals and so on. With the population of millions in Second Life imagine how many Abuse reports are being written right now as we sit here that they have to read and deal with? How many want a rollback for their land or claim someone stole their idea? That is just one scenario that popped in my head but just imagine how many others there can be which could require time and resources to deal with.
Today I read about an elderly lady who rented her home to a man for a few months while she was on vacation. He proceeded to declare her home an embassy for something or other. That obviously wouldn't work now would it? Well he lived there for two years before they finally could evict him. I mean how is that even possible? It is stupid. But then that is the legal system. A vast meandering bowl of spagetti. Linden Labs need not be hamstrung by any such irrational silliness such as that, the potential for misuse is still alarming of course, but I am hopeful that the new TOS is more related to legal protectionism than something so short sighted as stealing our content. I should mention though that I am hopelessly naive on occasion.
The only other thing I can think of is if they were planning on closing down second life and selling it. I imagine, theoretically, they could sell it for more if they owned the entire thing from code to content. A new owner would have the freedom to make drastic changes if they had to, but perhaps without that new TOS they could be wary of being handcuffed. I don't really know though, just trying to imagine reasons for it. For example perhaps the marketing department says they are having a hard time promoting second life because in any image they take they might have to get permission from hundreds of content creators to use that simple picture. From the tree maker, the numerous clothing designers, the eyes and hair and so on. Maybe some of these content creators have left sl and they wait endlessly to get permission. If they own everything then they can market their product without any delays in getting permissions.
Comments
I was on hiatus for over year. I didn't even know about mesh until I got back. So many don't know about the advancements/changes that have been going on in SL. I do hope that some Second Life promotion is in the works.
We have started a new group inworld--open enrollment- United Content Creators of SL. In this group we will build a grassroots movement to change this impossible situation. We will utilize every avenue: social media, direct email campaigns, group joiners in as many venues as will take us, international teams to coordinate efforts internationally.... That is just the beginning.
Thank you for your bold input.
Kylie Addison Sabra
Curator, The Rose Theatre & Art Galleries
I'm not sure I've added much to the discussion but I do find it all quite interesting.
I can't imagine not doing so myself if I were talented enough to create something anyone inworld would buy.
Or so it seems to me.
Kerena Zhangsun
I also agree that LL needs to be transparent about this and - like so many - I wonder if they understand how important and responsible that is. They have something magical here, and I hope they’ve not forgotten that key fact. I've visited other virtual worlds, but I always come back to SL. That "magic" that Rod Humble spoke of in his episode of the Drax Files (I love you, Draxtor Despres!) gets me, every time. After all, MY SL is not everyone else's SL, and I do love that.
Balance is needed in this ToS situation, along with a VERY healthy dose of respect for content creators who – in case LL has forgotten - actually MAKE SL what it is (and will make what it will be). I don't make much in SL, but what I do create is dear to me - or I wouldn't have created it. And the thing about the content in SL is that some is absolutely stunningly beautiful, exquisitely crafted content that is inventive and glorious - and some is poorly constructed, etc. I guess they really do want it all. Whatever the case, they seem to be taking the "schoolyard bully" route to get it – just doing as they please without so much as a “how do you do?” – and I don't like that at all.
Communication is NOT their strong suit and the past is littered with questionable firings at the Lab and other rather mysterious happenings. I met a Linden once – four years ago – and have not encountered one in-world since (bless Torley – he just hasn’t made it round to see me yet). I have not appreciated LL’s handling of griefing, although it seems that other recent ToS changes in expected behavior (and response to that falling afoul of ToS) has made a positive difference. Griefing shrieks “cyberbullying” to me – something clearly illegal in many countries – and if they’ve managed to finally do something to stem that tide, I feel grateful. But even with that, it was all just done and not openly discussed (at least not within my earshot). Perhaps they just want to take the “hands off” stance and let us have our way with SL. Could it be as simple as that?
Maybe. But then – even though I am keenly intuitive and a bit on the suspicious side from time to time - I have a tendency to be fairly naïve too. Oh, and sweet.
With deep appreciation to you Bryn, for this post and for your wonderful art and other important endeavours in the virtual – and actual – worlds.
Mireille
I also agree that LL needs to be transparent about this and - like so many - I wonder if they understand how important and responsible that is. They have something magical here, and I hope they’ve not forgotten that key fact. I've visited other virtual worlds, but I always come back to SL. That "magic" that Rod Humble spoke of in his episode of the Drax Files (I love you, Draxtor Despres!) gets me, every time. After all, MY SL is not everyone else's SL, and I do love that.
Balance is needed in this ToS situation, along with a VERY healthy dose of respect for content creators who – in case LL has forgotten - actually MAKE SL what it is (and will make what it will be). I don't make much in SL, but what I do create is dear to me - or I wouldn't have created it. And the thing about the content in SL is that some is absolutely stunningly beautiful, exquisitely crafted content that is inventive and glorious - and some is poorly constructed, etc. I guess they really do want it all. Whatever the case, they seem to be taking the "schoolyard bully" route to get it – just doing as they please without so much as a “how do you do?” – and I don't like that at all.
Communication is NOT their strong suit and the past is littered with questionable firings at the Lab and other rather mysterious happenings. I met a Linden once – four years ago – and have not encountered one in-world since (bless Torley – he just hasn’t made it round to see me yet). I have not appreciated LL’s handling of griefing, although it seems that other recent ToS changes in expected behavior (and response to that falling afoul of ToS) has made a positive difference. Griefing shrieks “cyberbullying” to me – something clearly illegal in many countries – and if they’ve managed to finally do something to stem that tide, I feel grateful. But even with that, it was all just done and not openly discussed (at least not within my earshot). Perhaps they just want to take the “hands off” stance and let us have our way with SL. Could it be as simple as that?
Maybe. But then – even though I am keenly intuitive and a bit on the suspicious side from time to time - I have a tendency to be fairly naïve too. Oh, and sweet.
With deep appreciation to you Bryn, for this post and for your wonderful art and other important endeavours in the virtual – and actual – worlds.
Mireille
Chic Aeon directed me to a good post today by Will Burns that is very long but interesting.
http://cityofnidus.blogspot.ca/2013/09/your-world-your-imagination.html